Showing posts with label Game-Book Connection. Show all posts
Showing posts with label Game-Book Connection. Show all posts

Thursday, June 14, 2012

Coming Soon: Wreck It Ralph

Why I'm excited at the moment:

Wreck-It-Ralph, coming this November, is a brand new cartoon from Disney that features John C. Reilly as a video game villain who is tired of being the bad guy.  In an attempt to feel better about himself, Ralph hightails it out of his arcade game and begins experimenting in other games.  The below clip shows some pretty hilarious meetings with Jane Lynch in a war game, and Sara Silverman in a super-sweet and girly game called Sugar Rush.  But aside from the cool actors behind the scenes, I and I think most other video game lovers will be most frantic at seeing some of our favorite bad guys from real-life video games appearing in Ralph's support group.  I got a glimpse of King Koopa from Super Mario Brothers, Dr. Robotnik from Sonic the Hedgehog, and even a ghost from our beloved Pac Man.


I cannot contain myself.  Can you?

Friday, December 30, 2011

Gaming Review: Uncharted 3 & Gaming Alliance Meeting



Active Cinematic experience.  That's what the lead developers at Naughty Dog call the Uncharted series.  They are not liars.  Playing Uncharted, any piece of the trilogy, is like watching a movie.  Not as good as an Indiana Jones, but extremely better than that travesty Tomb Raider.  And I'm a Lara Croft fan!

Small nuances, for instance how Nathan will gently touch the wall on his way past, or stumble over things, make him a character that is comfortable to play.  I often find myself playing and thinking he's a real actor.  Or that he was at least based on one.  Which he was!  Uncharted's main character,Nathan Drake was based on Harrison Ford and Johnny Knoxville, actually.  Crazy, right?  I know.

I've played each of the Uncharted games, and found that though the creators very clearly designed a male Lara Croft, I'm so glad they expounded on what was missing from Tomb Raider.  Each of the Uncharted games have a plane crash, a train of some sort, and a boat.  Same things each time...and yet I'm always impressed.  It is Nate who makes the game what it is, and his great band of friends (Everyone but his girlfriend/estranged wife Elena Fisher.  She irks me a bit.)

Similar to the  way he touches things, the throwaway commentary he spills out is great as well.  When you're playing and feeling as though you've had just about enough of the shootout you're in, Nate will say something like, "I'm sick of this!"  He stumbles, stutters, and missteps.  He's a fragile character, something most video games won't give us, and that's what makes him so much fun to play.

Wednesday, December 21, 2011

Gaming News: Telltale Games Makes Adaptations an Art

I discovered Telltale Games quite on accident.  I was cruising through the PlayStation Store, trying to find something new to play, when I came across Back To The Future: The Game, and darn near fell out of my chair.  A playable Marty McFly?!  An all new adventure in the Delorean?  A Delorean I could fly?!  My geek went into overdrive.

The game itself was fun, but it was their dedication to original B2TF fans that I found most amazing.  I think first of all, one of the greatest things to me was that they consulted Bob Gale and Robert Zemeckis, the original writers, to make sure their storylines were cohesive and made sense in the Back to the Future universe.  I HATE when game developers and even screenwriters create sequels without giving respect to the original story.  To my personal excitement, Christopher Lloyd not only agreed to allow his likeness be used in the game, but also signed on to voice Dr. Emmett Brown.  GREAT SCOTT! Telltale also secured smaller roles like that of the original Jennifer, Claudia Wells, and made sure to include Doc's dog Einstein.
Credit

Monday, November 28, 2011

Gaming Review: Batman Arkham City


At the heart of every great game is one of two things:
1. A feeling of tangible success at reaching one of the goals.
2. A powerful and well-executed storyline capable of doing through action, what movies do through vision.

At the heart of every amazing game, is both.


The Premise
The story of Batman is not one we don’t know.  It isn’t some strange new imagining of the Dark Knight our parents used to watch or read.  No fanatical director has skewed the characters of our childhood into some fake replica that we can’t identify...(think the He-Man movie, or the “new” Smurfs).  Rocksteady Games stuck to the script, for the most part, and I’m extremely grateful that they did.

Tuesday, July 12, 2011

YA Graphic Review: Level Up by Gene Yang



Level Up by Gene Luen Yang
My rating: 3 of 5 stars


Almost every gamer has had this boss battle.
Almost every young adult has had this hurdle.
The one where what you LOVE to do, is questioned by parents who want you to do things that will get you a job.


Dennis Ouyang was bitten by the video game bug when he was six years old but try as he might, his parents refused to even let him have money for the arcade, let alone purchase a home system.  Playing games is no way to learn how to "eat much bitterness", his father decides, and instead steers young Dennis into a life of science and schoolwork.

Wednesday, July 6, 2011

Gaming Review: Portal 2 (First-Person)

This past week I finished up the solo storyline of Portal 2, and I have been singing the praises of this humorous and challenging puzzle game ever since.

Sunday, June 5, 2011

SPECIAL UPDATE: LA Noire Stories

So one of the major program thrusts I have set for this year is a gaming/literature connection.  I truly feel that games not only increase some young adult interest in reading and math, but that by highlighting the connections, we do more to increase the appreciation of games as a viable genre of entertainment.  With all that being said, Rockstar Games has just made me excited...AGAIN.
Premiering TOMORROW, June 6, 2011, Rockstar Games and Mullholland Books